MadOut 2

Open-world multiplayer driving & criminal RPG

September 1, 2026
Open-world multiplayer driving & criminal RPG
MadOut Games
BPM: Mobile
Key: In production

SCOPE OF WORK

● Implementation

Audio Engine Migration: Managing and executing the transition of the entire game audio framework and logic from native Unity Audio to Wwise.
Ambient System Refactoring: Restructuring and updating the ambient audio system logic to establish a scalable, dynamic audio environment.
Gameplay Music Integration & Tuning: Implementing music assets into the engine, configuring dynamic transitions, looping points, state triggers, and ducking behaviors.

● Technical Design

AI-Assisted Audio Logic Prototyping: Rapidly prototyping interactive audio behaviors, game feature logic, and mechanics using AI-assisted coding to streamline integration and test concepts early in production.

● Sound Design

Atmospheric & Ambient Redesign: Re-imagining spatial ambient soundscapes and environmental cues to enhance player immersion and overall sonic quality.
Legacy Audio Redesign & Rework: Redesigning and modernizing all legacy game audio assets, upgrading outdated sound effects to meet current aesthetic and technical quality standards.

● Music Production

Music Composition & Mastering: Composing custom soundtrack themes and interactive music tracks, including final mixing and mastering to meet target loudness and dynamic range standards.

● Voice Over

AI Dialogue Generation & Processing: Leveraging AI tools to synthesize dialogue for cutscenes and narrative quests, followed by full-cycle voice processing, EQ/compression, and FX cleanup to match project loudness and audio quality standards.

● Optimization

Performance Profiling & Risk Assessment: Analyzing existing game architecture and profiling runtime audio performance to identify technical bottlenecks prior to system migrations.
Runtime Resource Optimization: Refactoring audio logic and asset delivery to significantly lower CPU/memory footprint while improving sonic clarity.

● Project Operations

Migration Planning & Roadmap: Developing comprehensive, step-by-step technical roadmaps to ensure seamless transitions between audio engines without disrupting active production pipelines.

● Audio Consulting

Audio Team Recruitment & Talent Acquisition: Assisting in recruiting, interviewing, and sourcing qualified sound design candidates tailored to project requirements.
Skill Assessment & Candidate Evaluation: Reviewing portfolios, test tasks, and showreels to evaluate technical competency, artistic vision, and engine readiness.
Team Auditing & Workflow Optimization: Assessing existing team capabilities and optimizing internal audio production pipelines.